[PDF.74kt] Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
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Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
Erik Buck
[PDF.gy78] Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
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| #1561290 in Books | 2012-08-06 | Original language:English | PDF # 1 | 9.00 x.80 x7.00l,1.21 | File type: PDF | 352 pages||6 of 6 people found the following review helpful.| Better than expected - For iOS 5 and up|By Alan in Texas|Yes, the book does rely on GLKit, so if you are targeting a version of iOS before 5.0, keep looking. Maybe the clue is the use of the word "Modern" in the title. It should also be noted that this is not a beginner's book. You will need to be familiar with iOS development.
I disagree with the reviews saying that|About the Author|
Erik M. Bu
Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad
OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. B...
You can specify the type of files you want, for your gadget.Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming | Erik Buck. I really enjoyed this book and have already told so many people about it!