[PDF.92mf] Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps
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Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps
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| #1544131 in Books | 2010-08-22 | Original language:English | PDF # 1 | 10.00 x.61 x7.96l,1.72 | File type: PDF | 336 pages||4 of 4 people found the following review helpful.| Not for the bootstrapping kind|By C. Williams|In general, the book is a quick read and one can skip a bunch of sections without missing the point of the book. I liked it for this reason. The parts about sketching, ideation, etc are good too.
However, if you're looking for something that clarifies the "why" of UX design, this might not be the book for you. The book la|From the Back Cover||"In her book Designing the iPhone User Experience, Suzanne Ginsburg takes a fresh look at cutting-edge, user-centered design from the perspective of designing mobile user experiences for the iPhone. Her book brings together every
Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews. Users now have choices -- lots of them. If your app is difficult to use or doesn't meet their needs, finding another one is just a tap away.
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You easily download any file type for your device.Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps | Suzanne Ginsburg. Which are the reasons I like to read books. Great story by a great author.