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3D Programming for Windows®: Three-Dimensional Graphics Programming for the Windows Presentation Foundation (Developer Reference)

Charles Petzold




[PDF.zb13] 3D Programming for Windows®: Three-Dimensional Graphics Programming for the Windows Presentation Foundation (Developer Reference)

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 | #305382 in Books |  Microsoft |  2007-07-31 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.00 x1.28 x7.36l,1.91 | File type: PDF | 450 pages

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||3 of 3 people found the following review helpful.| A great book for learning 3D from an API that abstracts all the non-3D details|By Joshua Reuben|A great book for learning 3D from an API that abstracts all the non-3D details.

Whilst XPF 3D has serious performance issues (point collections are immutable, retained mode graphics, lack of support beyond HLSL 1.0 - no vertex or geometry shaders), it is still the easiest,|From the Publisher|Key Book Benefits:| |-Features in-depth coverage of mesh geometries--the key technology that enables 3D in the Windows Presentation Foundation| -Written by a premier Windows programmer, Charles Petzold| -Includes code examples in XAML and Vi

Get a focused introduction to programming 3D graphics with the Windows Presentation Foundation 3D API. Complementing his book Applications = Code + Markup, award-winning author Charles Petzold builds on XAML essentials, teaching you how to display and animate 3D graphics under the Microsoft .NET Framework 3.0 and Windows Vista. You’ll get expert guidance and code samples in XAML and Microsoft Visual C#— helping you master the skills you need to create...

You can specify the type of files you want, for your gadget.3D Programming for Windows®: Three-Dimensional Graphics Programming for the Windows Presentation Foundation (Developer Reference)   |  Charles Petzold. Which are the reasons I like to read books. Great story by a great author.

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